An article in the EU’s online research magazine Horizon, by Fintan Burke titled: How a new generation of games is changing minds (4 April 2016) describes reflective games. It begins:
In the last 30 years gaming has grown from a niche hobby to the world’s most profitable form of entertainment. Now, researchers are investigating how they can be used to increase empathy, reflect on political beliefs, and boost mental health. … This type of game is known as a reflective game, as it is designed to make people think about issues.
This type of game has a lot of potential for transport and is a great addition to my list of transport games.