In BusMeister players improve public transport service by applying tools such as bus stops, traffic signals, bus lanes, larger buses, etc. to a bus route. BusMeister starts simply by having players place bus stops evenly on a short section of street and gets progressively harder – in the last level players need to design a route for a blank street.
BusMeister is part of GreenCityStreets, a project designed to encourage people to learn about sustainable transportation and encourage them to get involved in improving their local transport systems. BusMeister teaches players about public transport so that they will be more likely to support controversial improvement projects such as bus lanes and transit priority. GreenCityStreets also provides a forum where players can discuss real ideas for improving public transport in their cities and a best practices library where they can learn more about public transport.
BusMeister is the first game by GreenCityStreets. Once the game and forum are established, GreenCityStreets will add applications for other forms of sustainable transportation including biking and walking. Transport agencies and planning consultants can also use customized versions of BusMeister to help facilitate public participation in planning studies. The BusMeister game was developed by Platogo and is based on Adobe Flash technology.