Collaboration is an iterative process where people work together to solve a problem or develop an idea. Collaboration is more complex than reporting because solutions are not clear – it’s not simply fixing something that is broken. Civic technology applications have been developed for three main aspects of collaboration:
Process applications are designed to help users and agencies come to a decision on complicated issues. They include tools such as voting mechanisms, reputation systems, and links to educational information designed to help facilitate the decision-making process.
Process applications provide a structured forum where users can discuss ideas for solving problems and improving services. They are especially good for obtaining input on large transport projects or investments.
Public agencies should actively monitor discussions on process applications to make certain that they remain civil and on subject. It’s good practice to set clear rules for participation in advance and require users to agree to these rules before being allowed to participate.
Providing information to participants helps improve the quality of ideas and suggestions in all public involvement processes, especially for highly technical subjects like transport.
Internet-based applications are excellent tools for providing information. They can be designed to be highly interactive (e.g., games like BusMeister) and to present information on levels from introductory to highly detailed. One of the great advantages of the Internet is that open source libraries of these tools can be created so that each project does not need to re-invent their own educational programs. We’ve identified three main types of educational applications: games, references and interactive applications.
We want to encourage as many people as possible to participate in public processes because more people means better ideas and more support for the end results. Public support is especially important for complex and controversial projects. Engagement consists of attracting people and keeping them involved in the process.
Gamification, using aspects of game design in the user experience (giving “points” for degree of participation) is a good approach for keeping people actively involved in public processes.
Read more about Transport Games and how they can be used to encourage engagement.
Blog Posts: Collaboration
Three interesting articles about Crowdsourcing that appeared in late 2019:2020 and beyond: 11 predictions at the intersection of technology and citizen engagement in the DemocracySpot blog by Tiago Peixoto and Tom Steinberg. Lots of food for thought.Why Crowdsourcing Often Leads to Bad Ideas by Oguz A. Acar in the Harvard Business Review, outlining some of […]
Over the holidays I had a chance to update crowdsourced-transport.com with new information. Here are the highlights: Crowdsourced Public Transport page – added: WikiRoutes – site where users can add information about public transport routes and suggest improvements (PT Mapping). Digital Matatus – an application for using smartphones to map public transport routes (PT Mapping). […]
MetroQuest is an application that provides a suite of tools that can be used to improve the public participation process. The tools support all three types of collaboration: engagement, education and process. It’s been used for many transport projects including Toronto’s Big Move 25-year transportation plan.
City Swipe is a Tinder-like application designed to collect input on what people like and dislike about downtown Santa Monica (California). It’s really simple to use and therefore good for collecting lots of input. Here are the instructions from the project website: www.dtsmcityswipe.com HERE’S HOW IT WORKS Each slide will show an image and a […]